TWICE members play Mafia game after cake disappears during camping trip
TWICE members participated in camping-themed missions and games to reach a shelter level, which led to a "Mafia game" after a cake went missing from their tent.
After completing badminton and slingshot missions to reach shelter level 2, TWICE members turned to a Mafia game to find a culprit who partially ate a celebratory cake stored inside a tent.
The members of TWICE gathered to enjoy camping-themed games and team-building activities. In an episode of "TDOONG's Crossing" on the official TWICE channel, the members performed missions to reach a shelter level and subsequently rested in the completed space.
Challenges toward reaching shelter level, from badminton to slingshot missions
The members carried out various missions to achieve shelter level 2. During a team-building event using badminton, the members showed focus to succeed in the mission while cheering for one another or playing pranks. Although wind interference and distractions occurred during the process, the members continued the mission through repeated attempts.
Upon reaching shelter level 2, the village prepared a cake as a celebration. This cake was stored inside a tent, and the members promised to share it together during a later move-in party. In the subsequent "Secret Treasure Zone" mission, the members used a map and a key to open a new area. They became immersed in the game, performing a mission to pop balloons using a slingshot and adjusting angles to hit targets located at high positions.
"Who ate it?" Mafia game surrounding the cake in the tent
After completing all missions, a music party began at the elaborately decorated campsite. The members expressed joy at the situation of gathering together after a long time to enjoy games. However, just before the party, an incident occurred where the cake stored inside the tent disappeared. Upon finding the lid open and the cake partially eaten, the members began a "Mafia game" as they suspected one another.
The members continued their conversation, with some claiming to be the culprit and others pleading their innocence. One member emphasized that they did not eat it and pointed out the acting skills of another member. During this process, a specific member was identified as the culprit, but the members continued to converse by reasoning based on each other's facial expressions and actions. The process of finding the culprit who ate the cake led to dialogue and laughter among the members, adding to the camping atmosphere.
Source: TWICE (YouTube)
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